This guide was also not written by me but will surely aid you in our guilds weekly
party quests. Credits go to cutekittenti

The AAAElites have strongly announced that many people have not shown up for guild
party quests, some are an exception due to real life events, we will eventually make
the guild party quest a requirement or else dispatchment from the guild is imminent.
We would suggest that you please join at least once a month just for experience, and
to keep your place in the guild. Thank you fellow guild member.

We have ran through a few successful gpq's before, we just need to concentrate more on Eragoth.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Quick Guide to the GQ
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

+++++
Start
+++++
Have at least six people in your guild, and in the guild quest area ready to
GQ.
One of them should be a Jr. or the Master.
You need these people to at least get to the boss
A Level 30 minus.
A mage with max teleport.
A thief with darksight and maxed haste.
Someone with maxed range.
For the boss, at least level 90, and that’s still a bit too low to kill him.
Have a lot of Dragon Knights and Warriors and a high level Priest.
And/Or have a lot of Chief Bandits willing to meso explode.

++++++++++++++
Before Stage 1
++++++++++++++
Have the Guild Leader click Shuang, then if your guild gets in have everyone
else click on Shuang too. Once the blue door opens, hit one purple rock, and
equip the purple earrings or in the next stage you will die.

+++++++
Stage 1
+++++++
The statues will flash in a certain order.
First time, there are four flashes.
Second time, there are five flashes.
Third time, there are six flashes.
You need to hit the statues in the order they flash.
But one person can’t see all of the statues, so have two people, one on
either side call out the number of which statue flashed, then those two people
hit those statues in that order.

+++++++
Stage 2
+++++++

Have some strong people go in the middle left portal and kill all the
monsters. Pick up the rusty key that they drop. Bring that key to the top
left portal and drop it in front of the door. Have a mage with teleport go
to the right on the bottom and break open the ruble to get a different key.
Give this key to the thief with dark sight and have that person use dark sight
to get past the monsters on the top. Have the thief drop the key in front of
the door and go inside and get the spear. While this is going on have everyone
else go into the bottom right portal and complete the three mini JQs to get
the other three spears. Once you get a spear, go to the top right portal and
complete another mini JQ to place the spear at the top. The far left anyone
can do, the middle left needs someone with max haste on them. The middle right
has hidden portals that teleport you up in this order, 2 1 5 2 2 1 2. The far
right needs a mage with max teleport. Once all four spears are in place, the
door at the far right of the main room will open.

+++++++
Stage 3
+++++++
There are monsters that drop paper scrolls or medals. Have one person pick up
the scrolls and one person pick up the medals. Have one person go up and too
the right and get four wine from the mini JQ. Have a different person go up
and to the left and get four foods from the mini JQ. Then once your guild has
all four items, place four of one type of item in front of each of the statues
and have the Guild Leader click the statue.
Do this three times, using three different items. Then you will know how many
of each item is in the combo to open the door. Rearrange the items till you
get the correct answer. You only have seven tries before the combo resets, so
be careful.

Here is my attempt at a chart of the way you should place the items.
(item C is correct item IC is incorrect)
Guess 1:
Four of item X

Guess 2:
Four of item Y

Guess 3:
Four of item Z

(you now know what number or items are in the combo)

Guess 4:
Four of 1 item Three of 1 item Two of 1 item One of each item
| | | |
C C C C X X X Y C C IC IC (Good Luck)
/ |
Guess 5: / |
/ |
/ 1 correct 2 correct
/ | |
X X Y X IC C C IC X X Y Z
| /
Guess 6: | /
| 1 correct 2 correct continued
| | | |
X Y X X C IC C IC Y X X Z X X Z Y
| / |
Guess 7: | / |
| 0 correct 2 correct |
| | | |
Y X X X Y X Z X X Y X Z Z X X Y
(pray that you picked
the right spot for
the other two items)


+++++++
Stage 4
+++++++
The guild needs to get four pieces of clothing. Shoes, Pants, Shirt and Crown.
There are hidden portals that people need to go through to either, kill
monsters collect what they drop, drop that in front of a door to get to a
mini JQ to get the item. Or just complete a JQ to get the item. In the room
with the gargoyles, you need someone with maxed range to take out the gargoyle
on top.
Also there is a portal that only a level 30 minus can go through to get the
crown. Make sure that there is somebody getting all the different items to
save time. Once everyone has gone through their item stage, drop the items
on the corpse in this order, Shoes, Pants, Shirt, Crown. The Sharen will
appear and open the door for you.

+++++++
Stage 5
+++++++
Have your level 30 minus, or someone who is being nice to the guild, drop
their earrings directly from the equipment inventory on top of the big door.
Make SURE to drop them from the equipment inventory, and not to just take them
off. Because otherwise you still die, and then you can’t drop them so someone
else has to take off their earrings because everyone is in a hurry.

++++++++++
Boss Stage
++++++++++

To summon Ergoth break the crystal on his throne.
Ergoth is level 115! You can survive if your basically 80 plus. But in order
to kill Ergoth you need some really high level Dragon Knights and a good
priest. OR you need some Chief Bandits to meso explode Ergoth.

+++++++++++
Bonus Stage
+++++++++++

Break open boxes to sometimes get stuff, this is all the reward you will get,
you will not click on someone and they will not give you anything.
The only reason to GQ is, to get the only good exp from killing Ergoth, or
you’re just curious. MAAAAAAYBE you could get something good, but not likely.


This ends the quick overview of the GQ. Read on for an in depth view that
gives you all the details you could ever want.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Starting the GQ
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

+++++++++++++++++++++++++++++
Level Requirements for the GQ
+++++++++++++++++++++++++++++

Any level above 10 can GQ, there is no level cap for this guild quest, unlike
some other party quests. However, due to certain monsters and certain
requirements to pass the stages there are two level groups that can GQ
successfully.

You either need to be a level thirty minus, or around a level eighty to
ninety plus. Although you can be a level 70 plus, but you need to have the
third job advancement.

The reasons for this are as follows.
In Stage Four of the GQ there is a portal that only a level thirty minus can
go through, so every GQing guild needs a level thirty minus to GQ successfully.

The reason I recommend being such a high level is that the only experience
you receive from the GQ is from killing the monsters. You don’t get ANY from
clearing the stages. The reason people GQ is to kill the boss who has a LOT
of experience points. However the boss is level 115, so you need to have a
high level in order to kill the boss and gain the experience.

++++++++++++++++++++++
Job/Skill requirements
++++++++++++++++++++++

The guild needs the following people in order to complete the entire GQ.
- A level 30 minus
- A thief with dark sight
- A thief with maxed haste
- A mage with maxed teleport (tele), or a hermit with maxed flash jump
- A Priest or a cleric if you can’t get a priest (one per party minimum)
-An assassin or bowman with maxed range and/or a dragon knight (DK) with a
decent level of dragon roar
-And maybe a level 80 plus chief bandit with a strong meso explosion

Why these jobs and skills are needed.
A level thirty minus is needed to pass the fourth stage.
A thief with dark sight is needed to get past 8000 contact damage monsters.
A thief with maxed haste to complete a mini JQ in the second stage.
A Priest/Cleric to heal your party.
The priest is especially handy with holy symbol, as that way, in the party
will get good experience.
The range character or the DK to kill a hard to reach monster in the fourth
stage.
The chief bandit for a quick yet expensive way of killing the boss.

++++++++++++++++++++++++++++++++++
Number of people needed for the GQ
++++++++++++++++++++++++++++++++++
In order to enter the GQ, you need to have a minimum of six people in the
guild entering the GQ.
I STRONGLY recommend that you have more than six people in the GQ. That way
if someone disconnects (DC’s) or leaves you can still GQ. The reason is that
you always need to have six people in the GQ in the guild. If someone leaves
or DC’s then your GQ will be ended prematurely. See the Ended Prematurely
section near the end of this guide for more information.

People usually make parties before they enter the GQ. They do this in order
to share skills like haste, heal, etc. However you do not need to be in a
party to GQ, you just need to be in the guild. All other group quests require
you to be in a party, even if it’s a party of one. But for the Sharenian GQ
it is not necessary.

You always need to have six people in the GQ in the guild. If someone leaves
or dc’s then your GQ will be ended prematurely. See the Ended Prematurely
section near the end of this guide for more information.

I assume the maximum number of people for a GQ is now 100 since that is the
maximum number of people you can have in a guild. However, it is very rare for
that many people to be online and ready to GQ, so usually the amount seems to
be around six to ten people. But this could increase due to the fact that there
are more Guild expansions available.

++++++++++++++++++++++++++++++++
Items you should have for the GQ
++++++++++++++++++++++++++++++++

Make sure you have a lot of mp and hp potions.
Seriously, you really can’t have too many.
Also I recommend having both regular elixirs and power elixirs.
Also, if you don’t have a priest with good dispel then you will need antidote
unless you just want to wait out the poison. Everyone will need holy water,
and everyone but mages need eye drops.

The FAQ's below are updated from GameFAQs.com on Tuesday, Dec. 25


According to Immortal’s Guild Quest Guide

The Knight statue on the left can summon saw blades from the floor to deal
about 150 damage. You can avoid these two since a little golden half circle
appears on the floor right before the saw blades attack.

The Knight statue on the right can reduce your HP and MP to one.

The Lion statue on the right can dispel any skills that are on your character.

The Lion statue on the right might summon Jr. Gargoyles, but I don’t know for
sure.

Also, according to Jack L. one of the bosses can curse you with seal and
darkness at least.

Now you finally know why you need a Priest.

They will be using heal as their main attack against Ergoth.
And they will be dispelling any curses that are on members of their party too.
And also they will be healing members in their party.
Incredibly handy if the Knight Statue can reduce HP and MP down to one.
And if the priest has Holy Symbol, you will all get high amounts of experience
from killing the boss!
When I GQed to the boss stage I saw 100 plus levels dying, probably because
they did not have a priest/cleric.

+++++++++++++++++++++
Items you should have
+++++++++++++++++++++

You will need a LOT of MP pots, especially Elixir and Power Elixir. So you
should stock up. Also if you don’t have a Priest or Cleric you will need
holy water, eye drops etc. Along with LOTS of HP pots too. Priests can die you
know.

+++++++++++++++++++++++++++++
Strategies for Killing Ergoth
+++++++++++++++++++++++++++++

This is my general strategy for killing Ergoth.
The Priests stand on either side of Ergoth and heal like crazy. Ergoth is
vulnerable to heal, that’s why the Priests do this.
The other guild members then kill the statues, especially the Knight
Statue on the right (the one that can bring HP and MP down to one). Then they
should concentrate on the one that can dispel skills, then on the one that
summons the saw blades, and then finally, on the one that doesn’t do too
much. If you need to be healed, well you should be in the healing range of
the priests anyway, so just stick close to the statues.
After the four statues are gone, you can help the priests kill Ergoth.
This might mean that you don’t get a lot of exp, since the statues don’t
give you any. But the way I see it, since heal is a second job advancement
skill, it won’t do too much damage. Also you want the cleric’s right around
you when you’re killing the statues, and since the statues and Ergoth are so
close together, well the Priests can’t help but attack Ergoth. This is my own
strategy and later I saw this strategy used by successful guilds on You Tube.

Note: the statues do not give you any exp at all, but with their special
attacks, I think it is worth it to kill the statues before killing Ergoth.
However, you can kill Ergoth first and pick up the Rubian crystal without
having killed the statues.

I received an email from David N. with a semi expensive, yet incredibly quick,
strategy for killing the boss. According to him this way you can kill the
boss less than three minutes.
His strategy is for a level 80+ Chief Bandit to put 450k (Nine 50k bags) by
Ergoth (or by the throne before you summon him) and then meso explode them.
Then Ergoth only has a little bit of life left. So for all of you out there,
who don’t mind using almost half a million to kill Ergoth, go for it. Also
this means that the Chief Bandits get quite a lot of experience, so it’s up
to you and your guild to decide what strategy you want. Also the Chief Bandit
needs some Meso protection as well.

I also received another email from Vincent W. who had some more advice on
this technique. Vincent W. says that the smaller amounts of mesos you drop
the more damage is done. So if you drop a 50k bag it might do 10k damage,
but if you drop 50 1k bags you can do 50k damage. Obviously this takes more
time and effort though. Vincent W. soloed the boss by placing the meso bags
to the left and right of Ergoth. But make sure you keep the bags close enough
to Ergoth so you can damage him. Vincent W. also said that he had a lower level
of meso explosion so this might affect his strategy.

I also talked to a friend, whose guild is number 3 on the gild rank list, and
he said that their highest level is around 85. The reason they are able to
take out Ergoth so many times and so quickly is because they have a lot of
Chief Bandits and they meso explode Ergoth like mad.

++++++++++
Safe Spots
++++++++++

Strategy for lower levels that are in the boss room (The levels 70 minus
basically, not the 30 minus though, they should stay outside the room). The
3k damage will kill you basically right off the bat, but there is a semi safe
spot. If you stay on the left part of the map, on the left of the Tiger
Statue, then the only attacks they get you are the saw blades, and any Jr.
Gargoyles that come over by you. But the thing is if you are over there, you
can’t attack anything.

If you die fighting Ergoth, you can return to the Boss stage and continue
fighting. See the Stage 5 section on how to return to the boss room.
Note: If you do die you only lose 1% EXP, YAY!

Note: if you die in another stage, the same thing will happen to you.

+++++++++++++++++++++++
After you killed Ergoth
+++++++++++++++++++++++

Once you have killed Ergoth, he will drop the Rubian crystal, the GL (the one
that registered you for this quest) should pick up the crystal, then click on
the Tiger Statue NPC (He still looks like a lion though). You should then be
transported to the Bonus Stage.

Note: According to an email I received from Jack L. all members do not have to
be in the boss stage in order to go into the bonus stage. Apparently you can
be anywhere in the GQ and still be transported to the bonus stage.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bonus Stage
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Once your leader clicks on the Tiger Statue, you should then be in the bonus
stage.

You and your guild members have 40 seconds to open the boxes and obtain items.
(The boxes are opened just like you destroyed the rocks that gave you the
earrings) Also according to Jack L. it takes five hits to open a box.

The Bonus stage is long and horizontal.
Anyone can easily open the boxes at the bottom.
But the boxes at the top can only be reached by going through hidden portals.
A map would be useful, however, with the short amount of time allowed for
being in the bonus stage it is not completely necessary. Also, Mages with
teleport and Hermits with flash jump can get at the top boxes more easily.

The boxes can drop:
Mesos
HP pots
MP pots
Mush Mom Summoning Sacks
Jr. Balrog Summoning Sacks
Pink, Brown, Purple, Yellow Adventure capes
(Pink gives weapon, brown has more slots maybe, and purple gives magic)
Cape 60% scrolls (Dex, Str, Int, Luk, Def, HP, MP)
Overall 60% scrolls (Dex, Str, Int, Luk, Def, HP, MP)
Top and Bottomwear Def 60%
(Send me an email saying what specific items you got from the bonus stage
please)

Thanks to Mike P. for sending me info on items his guild has received from the
GQ.

You are not given any items (like in the Kerning City and the Ludibrium PQ)
when you click on the character to leave; you only get items from the boxes.
Once the 40 seconds are up, you are automatically sent to the “End of Journey”
map.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
End of Journey
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

After the time runs out in the bonus stage, you should now be in the map
Sharenian
Returning Path

You need to talk to Nuris, the NPC in the center to leave the map, and return
to the excavation site, maybe to GQ again, if there isn’t another Guild on
the waiting list.

Nuris does not give you any items, so you don’t need to have an empty slot
in you equip, use, and etc inventories (unlike the Kerning and Ludi PQ).

After you click on Nuris, you should be at the map
Excavation Site <Camp>

You can now look at the guild rank board in the center of the map to see how
many guild points you gained from doing the entire GQ.
(there is space for only 50 guilds on the Guild Board though)
Your guild should have gained around a couple hundred guild points for
completing the entire GQ.

Mike P. Sent me this info on the Guild Points.
As for the Amount of GP you get:
You get about 15-20 GP for each stage you complete.
On the jump quest stage (With Sharen III's Will) you get 5GP for each room you
do plus the additional 15-20GP
If you finish the entire GQ around with around 1:10 (1 hour 10 minutes) left,
you will get 850GP.
If you finish after 1:10 you get around 350GP.